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For Honor

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FINALS
Save the Date!
May 9th
Register before
March 22nd!

 

 

 

 

 

 

 

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Welcome to the Ubisoft S6 For Honor tournament!

 

The format will consist of two teams of four (4v4) with one sub using an elimination bracket.

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Game Mode: BREACH

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Please be sure that your team has flexibility with available gaming hours.  This will really help us admin the tournament and make it easier on everyone!

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Your For Honor Admins

 

Nolan Ellis
Alex Laliberté-Mercier 
Nicolas Mivielle
Yoan Champagne

UGL-S6-ForHonor-Admins

UGL FOR HONOR TOURNAMENT RULES

Each match in the Tournament will consist of 2 Rounds, where each team takes turns playing the role of Attacker and Defender.

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The official format will be communicated once we have all registrations processed.

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PLAYING YOUR MATCH

 

Earning Tournament Points

  • Teams will only earn points while playing the Attacker role

  • At the end of the match, Teams will be be awarded one of the following values…

    • 0 Points – if Attacking Team fails to Breach the First Gate

    • 1 Point – if Attacking Team Breaches the First Gate

    • 3 Points – if Attacking Team Breaches the Second Gate

    • 5 Points – if Attacking Team kills the King

  • Points per match are NOT CUMULATIVE, (i.e., the maximum points you can earn per game is 5)

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Before You Begin

  • Team Captains decide who will be the [Designated Host]

  • Team Captains decide which team starts as [Attackers]

  • All players must connect to Open VPN and launch the game through Uplay

 

Setting up a lobby & Starting the Game

[Designated Host]

  • Invite all players to a party via the Uplay Overlay

  • Select Custom Match from the Main Menu

  • Select Breach for the Game Mode

  • Select Walled City as the Map (any time of day)

  • Go to Rules and set the following…

    • Auto Add Bots – On

    • Default Bot Ranking 2

    • Single Pick – On

    • Gear Perks – Off

    • Stance Widget – On

    • Timer – 30 minutes

    • Respawns – 24

    • Pikemen Damage on Ram – Medium

    • Ram Health – Full Health

    • Gate Health – 3 hits

  • No changes needed to Bots

  • Go to Options and make sure the defaults are set

  • Select Launch

  • Teams move to their respective positions [Defenders/Attackers]

  • Select Start Match

  • Once the match completes, select Rematch and change [Defender/Attacker] role

 

Dealing With Disconnects/Crashes

  • In the case that a player(s) disconnects, a bot will automatically replace them in the match.

  • Disconnected player(s) must be re-invited to the session by the Host at the earliest, non-combat moment.

  • Disconnects and lag issues will only qualify for a re-host if the issue occurs the within the first 60 seconds of the game.

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Communicating Results

  • Results must be sent over email…

    • Subject: UGL – For Honor Results – Match [X]

    • To: UGL-S6-ForHonor-Admins

    • Cc: [Team Captains] from the game

    • Body: Quick summary of the points earned from each team

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Last Updated: 2019-02-28

Rules
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