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Rainbow Six: Siege

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FINALS
Save the Date!
Nov 8th
Register before
September 20th!

 

 

 

 

 

 

 

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Welcome to the Ubisoft S7 Rainbow Six: Siege tournament!

 

The format will consist of two teams of five (5v5) with subs using a pool phase followed by an elimination bracket.

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Please be sure that your team has flexibility with available gaming hours.  This will really help us admin the tournament and make it easier on everyone!

 

 

Your UGL S7 Rainbow Six: Siege Admins

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Aurélien Carrère

Nicolas Mivielle

Nicolas Corral

UGL-S7-R6-Admins

RULESET: Rainbow Six Siege

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General Rules

The rules are based on the official Rainbow Six Season 10 Pro League ruleset.

Rainbow Six: ESL  -  Rules

 

  1. Disconnects

    1. ​If a player disconnects in the first 15 seconds of a round, and there has been no contact between opponents, the round may be re-started.

    2. If a player disconnects after the first 15 seconds of a round, the round will be played till the end.

    3. If the match will be restarted, the match starts with the previous score.

  2. Operators​

    1. Operators currently banned:

  • Warden

  • Nøkk

  • Goyo

  • Amaru

  1. Teams​

    1. Teams must consist of 5 to a maximum of 7 players.  One of these players must be designated as the team captain.

    2. Team captains are responsible for arranging the availability of their team, and organizing the match dates with opposing captains.

    3. Team captains are responsible for reporting the results to Admins.

    4. Teams from studios outside Montreal are accepted.

    5. Team captains will have to send a screenshot of the scoreboard of each map. Not just the result! 

 

Playlist Settings:

 

  • Playlist Type: Normal Mode

  • Server Type: Dedicated Server

  • Voice Chat: Team Only

  • Time of the Day: Day

  • HUD Settings: Pro League

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Match Settings:
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  • Number of Bans: 4

  • Ban Timer: 20

  • Number of Rounds: 8 (+ possible OT)

  • Attacker/Defender Role swap: 4

  • Overtime Rounds: 3

  • Overtime Score Difference: 2

  • Overtime Role Change: 1

  • Objective Rotation Parameter: 2

  • Objective Type Rotation: Rounds Played

  • Attacker Unique Spawn: On

  • Pick Phase Timer: 30

  • 6TH Pick Phase: Off

  • Damage Handicap: 100

  • Friendly Fire Damage: 100

  • Injured: 20

  • Sprint: On

  • Lean: On

  • Death Replay: Off

  • Game Mode: BOMB

  • Plant Duration: 7

  • Defuse Duration: 7

  • Fuse Time: 45

  • Defuse Carrier Selection: On

  • Preparation Phase Duration: 45

  • Action Phase Duration: 180

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Operators:

Operators currently banned:

  • Warden

  • Nøkk

  • Goyo

  • Amaru

 

Map Pool :

Available maps:

  • Bank

  • Consulate

  • Border

  • Kafe Dostoyevsky

  • Club House

  • Villa

  • Coastline

 

Swiss Pool Phase Maps
  • Week 1: Border

  • Week 2 : Kafe Dostoyevski

  • Week 3 : Coastline

  • Week 4 : Club House

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The maps played during the Playoffs phase will be selected by the teams using a veto system.

 

Tournament :

The size of the Round Robin groups will be decided after registration.

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  1. Swiss System

    1. The Swiss System will be a BO1 - each game will contain up to 11 rounds (including possible OT).

    2. Game Win is defined by the first team to win 5 rounds.

    3. Swiss System maps:​​

      • Week 1: Border

      • Week 2 : Kafe Dostoyevski

      • Week 3 : Coastline

      • Week 4 : Club House

    4. Ranking will be determined by wins, and then score for and then Median Buchholz algorithm.  

  2. Playoffs

    1. The top 8 teams will be seeded based on the points they accumulated during the Round Robin.

    2. The playoffs will be a BO3 - each game will contain up to 8 rounds (with possible OT).

    3. This will be a Single Elimination.

    4. The team with the higher seed will be the one who first bans the map.
       

  3. Finals

    1. The final will be a BO5 - each game will contain up to 8 rounds (with possible OT).

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Schedule :
  • Captains are in charge of organizing their team availability with the other teams’ captain.

  • Matches must be played during lunch hours, or during out of office hours.

    • If you schedule a match during out of office hours, please inform the Admins.

    • Matches can be played between Tuesday 12:00 and the next Monday 10:00.

    • Matches not completed will be considered as forfeits.

  • Please take note that playoff matches might take between 2 and 3 days to be played.

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Cheating:
  • Using banned exploits will be considered as cheating.​

  • Hardware of software add-ons may be considered as cheating.

    • Example: Aimbots, wallhacks, etc…

  • Teams will receive an offense if the admins judge that there has been any form of cheating.

    • A first offense will incur an automatic forfeit of the disputed match.

    • A second offense will be an automatic ban of the team from the tournament.

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FAQ:
  • When can we play the matches?

    • The matches must be played during the week as it is scheduled.

    • It is suggested to play during the lunch hours, however you can also play outside of the work hours if it works for everyone.

 

  • How can we contact the other captains?

    • An email will be sent with other team captain’s email.

    • Otherwise, we invite you to check on the Toornament website and search for your opponent main contact’s email.

 

  • How long does a match last?

    • We have made a mistake in our first email, here’s some clarification.

      • The first team to get to 5 rounds won, wins the match.

      • If there’s a TIE (4-4), 3 OT rounds must be played to determine the winner

        • So it’s a total of 11 possible rounds per game, not 9! (sorry)

 

  • What the hell is a veto map ban?

    • A veto map ban is a system that we will use to ban maps out of the map list in the Playoff phase.

    • In this system, we have one higher seeded team and one lower seeded team. (see your team’s ranking).

      • In a BO3, the procedure is :

        • Upper seeded team BAN 1 map

        • Lower seeded team BAN 1 map

        • Upper seeded team BAN 1 map

        • Lower seeded team BAN 1 map

        • Upper seeded team BAN 1 map

        • Lower seeded team BAN 1 map

        • Upper seeded team PICK map #1

        • Lower seeded team PICK map #2

        • The remaining map, is the TIE breaker.

    • No software is needed, feel free to just type the map bans/picks in the chat.

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  • When do we contact the other captains?

    • ASAP. As soon as you receive the mail confirming the matches of the week, you should try and contact the team captain to get a date to complete your match. The earlier the better as you have until the next Monday 10am to complete the match.

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  • How long should we wait for the other team to connect before asking for a forfeit?

    • If there is no contact between both team captains or a team is not all present at the pre-approved time, we ask that a reasonable amount of time be awarded, approximately 15 minutes before requesting a forfeit.

 

  • Who hosts the game?

    • The team captains decide between each other the host of the match.

 

  • I think someone is cheating, what do I do?

    • Send all grievances to UGL-S7-RainbowSix-Admins@ubisoft.com. If you are able to obtain evidence of cheating, you can send it as well. Please remember this is a “for fun” tournament.

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Last Updated: 2019-09-23

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